Mike Bibby's Blog (4)

Using Max to build distributable programs (dynamic metronome)

There were a ton of little snags along the way, but I built a small, simple program entirely out of Max/MSP (dynamic metronome - I posted about it in December) that I have since built an installer for using NSIS ( nsis.sourceforge.net ).  

 

I'm pretty stoked about the idea that I can use Max to build a professional .exe from the ground up and distribute it.

 

I have a beta version available for download…

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Added by Mike Bibby on March 25, 2011 at 1:08pm — No Comments

square peg in a round hole



this entry's gonna be nerdier than usual (and will read better if you have a working understanding of high school geometry).



another old project i'm revisiting in Max; 'square peg in a round hole'.

the idea with this was to write a VERY simple 3d rendering engine in max entirely with objects and functions NOT designed for graphics use. I did this by taking a set of 3d… Continue

Added by Mike Bibby on December 23, 2010 at 7:00pm — No Comments

rocking Max5



i got Max/MSP 5 installed and the first thing i did was to revisit an old project.

my 'dynamic metronome' was something i started years ago in puredata when i got sick of having to stop playing to adjust my metronome's speed, so i wrote one that'd change automatically. i bounced it into an older version of max a while ago to play some interface games with it (i really like their javascript stuff), but i hit a wall when i tried to make it a standalone.





i… Continue

Added by Mike Bibby on December 2, 2010 at 5:55am — No Comments

old Pure Data Project

a Lowpass Filter is usually used to remove the higher, brighter tones from a sound, leaving it sounding darker, or 'warmer'. at it's simplest, it works something like this:




[audio in] =>=+===========>===============>==================+=>= [audio out]
| |
^ v
| |…
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Added by Mike Bibby on November 10, 2010 at 1:52pm — No Comments

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