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The Social Network | Innovation in Motion...

Evolution of morphology and behavior of complex creatures in virtual environments by genetic algorithm. The goal is how the evolution of creatures face with different situations from crawling and walking to more complex activities like climbing and skating. Our creatures use solid 3D blocks and graphtals like Karl Sims's creatures and a new type of controller based on classifier system.

http://www.irit.fr/~Nicolas.Lassabe

Your Tags & suggested tags for aggregation( Callforproposals, roomforrent, joboffers, jobrequest, auditions, serachforcollaborators, searchforadvise): artificial_life, scoutvero

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