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CrossComplex 0.9.1: DIS<_>HARMONISER by tenteki (Michael Eberli, Gilbert Nigg, Tobias Peier)
Software + interactive media programming HUMATIC Berlin.
(audiovisual laboratory)
7th - 17th Nov 2002, Kunsthaus Dresden, Städtische Galerie für Gegenwartskunst, CYNETart-Festival

http://www.tenteki.ch
http://www.humatic.de

The DIS<_>HARMONISER environment turns real space into a movement-sensitive audio-visual laboratory, a quest for the perfect (dis)harmony of image and sound in accessible space. The environment is a closed space with three connected screens, each of which has its acoustic source. Outside the box, four visitors can observe the recipient during his or her quest for harmony: equipped with headphones, they are put into the position to follow the goings on through a peephole. The recipient is guided through different scenarios which he or she can play similar to instruments. As soon as the observer starts to move in the space, the acoustic world and the visual world will follow his or her movements. The respective scenario is to be investigated without any didactic introduction; mere intention creates perfect harmony and makes it perceptible. Animations and sounds can be exchanged within the individual scenarios thus creating unlimited possibilities of combination and intensifying the experience.
The recipient's position is determined by the motion-detection software EyeCon. Functionalities (film segmentation, speed shifting etc.) are transferred to film in real-time by means of the quick time-authoring software of HUMATIC¨ Berlin. These films are projected onto three independently functioning screens. The result is a space illusion fathoming the recipient's focus. It is also possible to generate segments sensitive to dynamics or continuously variable coordinates and those can also be connected to each other.

Scenario #1: The recipient moves according to a pixel arrangement in a fixed matrix. On the sound as well as on the visual level, his actions direct the segmentation.
Scenario #2: The recipient settles right between the left and right projection, thus causing an image and sound synchronisation. As soon as he leaves the centre, the loops shift into the respectively opposite direction. He plays through a tonal system in the projection in front of him.
Scenario #3: In a first step, the recipient can make different "sides" vibrate. Depending on the action, they may vibrate slower or faster. In a second step, he can trigger sound arrangements of several vibrations.

European Culture 2000 project in collaboration with Trans-Media-Akademie Hellerau, Ars Electronica Center Linz & V2_Organisation Rotterdam.

Your Tags & suggested tags for aggregation( Callforproposals, roomforrent, joboffers, jobrequest, auditions, serachforcollaborators, searchforadvise): CYNETart, Dresden, Festival, Festspielhaus, Hellerau

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